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April 8, 2007

PC Games- Test Drive Unlimited, Rise Of The Console Ports.

Filed under: PC Games, Windows VISTA, Xbox360 — Ramajay @ 8:43 am

Hello gentle reader, I’ve just been racing around a lovely Hawaii island in a Lamborghini! Test Drive Unlimited features amazing terrain which encompasses an entire island in Hawaii, complete with buildings, gorgeous foliage and breathtaking views of the ocean. You have an incredible assortment of luxury automobiles ranging from Ferraris to high end Concept Vehicles which have to be unlocked. Volkswagen, Lamborghini, Mercedes Benz, Ferrari,Ascari, Aston Martin, they are all here. Perhaps one manufacturer notably absent is BMW. A limited selection of the best motorcycle brands such as Triumph and Ducatti are also added for a bit of risky fun on the roads. The game supports several different types of events including the standard Race mode. There are Fastest Time races, Speed Trap, Package Delivery, Male Model Delivery, and Female Model Delivery, and Sports Car Delivery. Some of these missions have damage meters which decrease each time you run off the road or hit oncoming traffic.

The traffic in this game is horrendous, and greatly removes the fun of speeding through Hawaii in your sports car. So, good ole PC, we have a quick and easy hack to get rid of the traffic. Doing that makes the game ever so much more fun, but plays havoc with Multiplayer. Atari and Eden should have known better and allowed people to scale down or remove the traffic in SinglePlayer mode on the PC. The traffic of Need For Speed Carbon is acceptable, driving through rush hour style Hawaii traffic where the game seems to intentionally place more cars on the road the faster you go is just stupid.

The game is beautiful, and there isn’t much if any difference between the PC Version and the Xbox360 Version.Cars are meticulously detailed inside and out, with the actual dashboards of all the vehicles included in the game. It’s gorgeous to park your Murcielago infront a thundering waterfall with sunlight glancing off the water for a photo shoot.

But If and Only If you have the very top of the line Nvidia Card to run it. You see, the developers appear to have done no optimisation at all for bringing this title to the PC. You are unable to perform what PC owners expect to be standard options such as turning off shadows. You have some basic options such as reducing screen resolution, and turning detail from low to high. The Detail settings only seem to affect view distance and the amount of foliage which in itself doesn’t affect the framerate significantly.

The other part of this performance problem is that, yes you guessed it, the game sees very little benefit to running in SLI mode. So again, those of you gamers that sprang for an expensive SLI setup will have to more or less rely on just one card to run this game. (There is a ‘hack’ to get around the SLI problem which involves renaming your testdriveunlimited EXE to gothic2.exe). On a 7800GT the game chugs along at about 25 to 30 fps at 1280×1024. To hit low 40s you need to drop your resolution down to 800 x 600. And if you are hoping to run the game with High Dynamic Range lighting enabled then your framerate will drop into the unplayable teens at 1280 x 1024.
While I think it is a good thing that developers are finding it relatively easy to make the jump from the Xbox360 to the PC. However for them to do so with no additional development or optimisations to their game engine suggests that a game released on the Xbox360 and then for the PC by the same developer will need a Geforce 8800GTX or a ATI R600 to run it the way it was intended. And if you don’t have such cards, you are going to be chugging at low framerates regardless of what settings you elect to use.

The issue of performance in TestDrive Unlimited isn’t just eye candy either, it certainly affects gameplay. The roads are far brighter and more clearly defined with HDR turned on, so while racing you have an edge if you are able to run in HDR. In areas of the track which are covered in the shadows from surrounding trees, the edges of the road tend to disappear without HDR and your ability to judge a turn is diminished. Lighting becomes even worse when the sky is overcast to the point where in some cutscenes you can barely see your driver seated in the vehicle.

Microsoft hopes to bundle all us gamers along to the magnificently flawed world of Vista Ultimate for gaming, hoping we will ignore all the software compatibility problems and the utter lack of good Video and Sound drivers from the most popular and largest gaming peripheral manufacturers such as Nvidia and Creative. However the fact is that most gamers have gotten the message and are sitting firmly on the side of good ole DirectX 9c and Windows XP. DX10 games have not yet been released, but Microsoft claims that its DirectX10 implementation will enable DX10 enabled cards to perform amazing feats of speed on Vista. I would love to see the performance numbers between Crysis running on XP and on Vista. My money is on faster game performance in XP even with DX10’s much vaunted ‘direct to hardware’ and all the other whizzbang features that have been thrown about, but which no one has actually benchmarked.

I don’t know where all this will end up, after five months some people still have hope that there isn’t something terribly broken with Vista and that Nvidia, Creative and others will magically pull 110% functional drivers out of a hat, but I’m skeptical. And after seeing the Next Gen gaming titles such as Flight Simulator X, Supreme Commander and Test Drive Unlimited stutter under anything but the most expensive (US$600.00) hardware I don’t think things look too good for the All-Inclusive realm of PC Gaming.

And for those naysayers who claim that Developers must push the envelope know that I totally agree, they have to and they should. But good developers, and the Best Developers are able to support the performance levels of a wide range of hardware in their game engines.It’s an art, and it takes good knowledge and execution to get it right. It also takes more work, it takes more time. It’s much easier to drop a game with one rendering path rather than spend a month tweaking shaders and creating alternates for mid-range video cards (7900GS and 7900GTX recently became Mid-Range apparently)to enable >30fps.

Developers should realise, though, the benefits to them and to the industry when a broader range of machines are able to run a particular game. Publishers should push for this approach as well as it certainly improves their revenue. Sure PC Gaming is always going to be expensive, but it doesn’t have to be reserved for the Elite due to Publishers and Developers trying to save time and cost.

Save Time and Cost in development at the expense of Sales? It doesn’t quite make much sense.

I would recommend TestDrive Unlimited for PC only if you are content playing the game Single Player (Multiplayer is broken with numerous server disconnects, servers going down etc.), and have a high end video card such as an ATI Radeon 1900+ or an Nvidia 7900GTX+ . If you are content to play this Single Player and can crank that HDR lighting on, AND install the No Traffic Hack (trust me, this has brought wide grins to many, many TDU PC players) then TestDrive Unlimited will be an exciting and engaging trip through Hawaii!

Update: Posts on the Test Drive Unlimited Forum indicate that there are performance problems with ALL Nvidia cards. This is apparently due to how TDU’s graphics engine works. Apparently it uses certain methods which Nvidia’s cards aren’t well equipped to handle. It appears that ATI cards have much less of a problem with these graphics methods. Nvidia is supposed to be working on a patch that would address the issue. Owners of 8800GTX/GTS cards are also reporting stuttering problems and other issues with the cards in this game.

29 Comments »

  1. I am running a 8800 gts 320mb and it runs perfect at max graphics and 1680×1050 res. No idea what your talking about?

    Comment by Dan — April 28, 2007 @ 1:26 am

  2. I’ve got a 7600GT no issues except for the stuttering problems. Maybe cause it’s not a high end card or cause I’m running Vista, but it stutters frequently (every 30-60 seconds typically) Very annoying!!! If a patch becomes available please update this page. Thanks

    Comment by John — April 29, 2007 @ 6:19 am

  3. I have a Am2 64 3800+ @ 2.6ghz. 7900gtx extreme edition (720 core, 1900 mem)

    I can run this game at 2048×1536@85hz with HDR, Full AA and max settings with framerate of 45-50. I wouldnt say my setup is mid-range. Maybe the author has a bad pc, fragmented pagefile and mft?

    Comment by mat — April 30, 2007 @ 8:52 am

  4. What resolution and detail levels were you guys playing at? I was on a 7800GT at 1280 x 1024 at High Detail and HDR off. I know that the game did not produce over 30 FPS on average at all over the normal course of play. There’s no way a 7600GT would produce higher framerates either. There was nothing wrong with my pagefile, fragmentation etc. either.

    Matt, how did you turn on full HDR with AA with an Nvidia card? Please post because that’s a neat trick.

    The game does run great on a 8800 series card, simply because that card is so powerful that it is able to overcome the poorly optimised graphics engine in the game to produce decent framerates.

    Comment by Ramajay — May 1, 2007 @ 6:26 am

  5. I am running a 8800GTX with 4gb RAM on Vista-64 bits (2gb on XP), Core 2 Duo E6700@3.06GHz. The games crashes on Win XP and shutters (badly) on Vista at 1600×1200.
    I also run WinXP on ATI X1900XT, 1GB Ram and AMD FX55 – TDU run better on the X1900 with HDMI connection. Starting to think Nvidia drivers are inferior – even Pariah does work properly with Nvidia card (gets to a certain level where the screen goes white so can’t see whats happening).

    Comment by Paul — May 26, 2007 @ 10:47 am

  6. This article seems to be a whole lot of opinion without much fact to back it up. TDU has it’s flaws, but if you’re getting poor performance out of a 7900GTX or an 8800… you’ve probably got some driver issues in your amazing XP. I’m running it on an X2 3800 over clocked to 2.8ghz, 2 gigs of ram, and a 7900GTO. Oh yeah and I’m running Vista. No stutter, no driver problems, no crappy frame rate. Maybe they patched my DVD without telling me? My setup is pretty mild now with 8800s and C2D with DDR2 out, and I haven’t had more than one freeze and crash (not TDU’s fault, I had a stick of ram die, too many volts for too long)

    Comment by Capt_cope — June 3, 2007 @ 1:44 am

  7. Capt_cope,what would constitute as fact in your books? I’ve personally experienced the crashes and the corrupted save games. I’ve personally used a 7800GTX system in SLI and seen the poor framerate numbers, and then upgraded to a 8800GTX SLI system and had stuttering.Atari representatives have even posted that the issues are being looked into and there was a patch due in a month or two. The message forums have several posts from individuals with similar problems. ATI cards perform better in the game than similar Nvidia cards.’Poor’ performance is relative. The sweetspot, as you know, is 60 Frames per second.

    Comment by Ramajay — June 3, 2007 @ 7:17 am

  8. My current situation is frustrating. I recently treated myself to an ASUS p5n32-e sli mobo, quad core cpu, 2 gigs of corsair ram and 8800 gtx oh and Vista home prem, that I threw into an old ASUS case I had lying around. While some games work fine I experience constant crashes with TDU. When installed on my other (older) pc using xp, ati 9800xt, 1 gig of ram, 3.4 p4 cpu on and intel board TDU works. But the game works much better on the newer system, for a moment. Any ideas on settings or patches or anything for that matter will be greatly appreciated, thanks.

    Comment by jeff vascimini — June 4, 2007 @ 10:18 am

  9. [quote] Update: Posts on the Test Drive Unlimited Forum indicate that there are performance problems with ALL Nvidia cards [/quote]

    Can you read this? It’s not an opinion since the TDU forums are the source. So stop posting your system specs and cry that it runs great. Nobody cares if it runs great for you.

    Comment by erik — June 7, 2007 @ 4:31 am

  10. I am running 8800gts 640 and I have some serious issues with the game. Some times I can run it for an hour or 3 with no problems to report, and other times it stutters, doesnt render the scenery properly and sometimes even makes the computer crash and reboot. Probably driver issues, but alongside spiderman 3, the only games, where exactly the same thing happens.All my other games run perfectly with no issues.

    Comment by Stevie-Wan — June 18, 2007 @ 5:01 am

  11. i got nvidia 7300LE AMD athlon X2 processor, and 2GB ram and the game plays like shit, no matter wat resolution. got no AA and no HDR. cant find a driver update or game patch. any solutions on how to make the damn game atleast playable. i bought my pc for $1200, should’ve just bought a dam Xbox 360 or PS3. what else do game developers exlpect that middle class citizens have to run their damn games!!!!!

    Comment by bananbrains — July 5, 2007 @ 6:21 pm

  12. Im not gonna mention any names but i was told by pc gurus in the
    past that some big graphics card companies mess with their software drivers
    to reconize games and crap em out with poor compression or make em stable
    and highly compressed (so that they dont pagefile the hdd)
    for benchmarks so that you buy the latest and greatest
    cards for new games.

    marketing scams

    Comment by 179 — July 7, 2007 @ 6:50 am

  13. wow – you guys have systems miles better than i do but i have the same problem you have. i got an AMD 3000+ 2.16Gig processor, 1 gig ram, radeon 9800pro 128mb (i know its an old system – was good 3 years ago when i made it tho) and the game is really laggy and stuttery. however if i scale down the options – bugger all happens. so it runs the same on 1680 x 1080 as it does on 800 x 600 and AA fully on or off and all the detail either high or low. it just runs well in some places and crappy in others. the patch thats out at the moment does nothing about this. :(

    Comment by Cossack — September 7, 2007 @ 6:54 pm

  14. Hey i have a GeForce 7300GT and a intel Dual Core 3.2Ghz and i have Vista 32Bit and 1.5Gb RAM and Test drive crashes all the time. I have updated all my drivers and DirectX and it still does it, so i changed the res to 800×600 and it still fucks up.

    Please post a solution to this problem i am so pissed off

    Comment by some guy — October 27, 2007 @ 5:30 am

  15. HEy! My TDU freezes in the savegame the whole time! What should i do? Re-installed it, i have the 1.66A Patch and everything… ??? HELP MEE???? TY.

    Comment by Fuckedup — October 28, 2007 @ 8:17 am

  16. Same for me as for “Fuckedup”!
    TDU also crashes (hangs) in middle of races (seems to be aprox at the same spot +/- 1km).
    I run nVidia 880GTS-640 and an AMD dual-core with Windos Vista.
    I’ve tried to take the µsoft hotfixes but they keeep on reporting “does not apåly to Your system”, or simply hangs the computer (black screen and beep every 30 second…)
    I’ve even re-installed the game on another hard-drive, but nothing seems to help. Must be the graphics-system, I beleve.
    Did You experience something similar?
    /Divad

    Comment by Divad — October 28, 2007 @ 2:14 pm

  17. i have a3000+,7600gt,1.5gb ram. on xp it runs great on 1280×1024 while making 30 fps on full detail with 4aa.on vista on minimum detail 800×600 it makes 9-12,it has mind of its owne.sorry for bad english

    Comment by 3v1L — November 14, 2007 @ 2:49 pm

  18. Test drive unlimited has serious problems with AMD CPU’s. Havent u noticed yet? everyone with a AMD system seems to be suffering from serious crashing, when playing or saving. I also have this with my AMD 64 X2 6400+ black edition. Don’t even try to say that AMD’s suck, but there are serious compability issues with this game… :’(

    Comment by AMD — February 16, 2008 @ 5:06 pm

  19. the problem is not only with AMD CPUs… Im running a Xeon X3210 Quad and the game freezes randomly too…. I’ve tried everything… sucks to be temped by such a nice game only to have it not work…. =\ *thumbdown* atari….

    Comment by Heath — March 4, 2008 @ 1:29 am

  20. anyone knows how to disable shaders? maybe that’s the problem. some GPUs, have only 2-3 Pixel and Vertex Shader units, so that’s a big fuck.

    I have AMD Athlon XP 2800+, GeCube Radeon x1050 (256 Mb DDR2), 1 GB RAM.

    so, it runs 4 fps on 1280×1024, 2xAA 4xAF, high, no HDR
    and on 640×480 Low, no Blur, no AA AF, about 5-6 fps! Trivial!

    game refuses to run smoothly!

    and 2.0 shaders are a bick crap here, GPU supporst dx9, but the shaders are almost unusable.

    if anyone knows anything please mail me:

    vitkogames@gmail.com
    3dMark06 score: 987…

    Comment by vitkogames@gmail.com — March 27, 2008 @ 9:36 am

  21. WTF is going on with this game, 2.4g quad core with 2gb of ram and 2 geforce 8800 cards, used the patch and it still crashes after about 2 minutes, please somebody help a very frustrated gamer.

    Comment by rambo — April 9, 2008 @ 11:48 am

  22. I have the problem with the computer crashing at various points. I just spent £175 on my PC so I can play the game but it still crashes the PC, mostly when the ‘game save’ thing appears. Somebody help!!!! :-)

    Comment by Jamesy — April 15, 2008 @ 4:24 pm

  23. it’s crap. try lowering the texture and Mipmap detail level settings. You can do this with RivaTuner (nVidia) or Ati Tray Tools (ATi)

    Enabla Vsync and Triple buffering, lower the detail and set res to 800×600 and Refresh to minimal number.

    Hope for the best.

    I get 13 fps with this method. Not smooth, but it is kinda playable.

    Please let me know it this doesn’t work.

    Comment by vitkogames — April 16, 2008 @ 10:24 am

  24. yeah hi i have an hp but i cranked it up with a 3870 and 4 gigs of ram of 667 i have a m2n68 deluxe board with amd x2 4400 soon 6400 ,plus vista 32 home premium! ok i got the damn game running for a few months then just yesterday i formatted dint change any hardware and now the game wont start it just crashes on start up wth it was running fine with patch 1.66a and i was running all same drivers and everything???? please help someone pleaase!

    Comment by john candie — April 16, 2008 @ 1:58 pm

  25. did you have xp before formatting?
    if you haven’t got pirated version, try updating the game if there is a patch.
    or you can try reinstalling the freakin game

    try updating anthing that can be updated, sound card, BIOS, monitor, anything you didn’t just yet

    Comment by vitkogames — April 19, 2008 @ 1:10 pm

  26. did you have xp before formatting?
    if you haven’t got pirated version, try updating the game if there is a patch.
    or you can try reinstalling the freakin game

    try updating anthing that can be updated, sound card, BIOS, monitor, anything you didn’t just yet

    Comment by vitkogames — April 19, 2008 @ 1:12 pm

  27. WTF?!?!? Can’t get game to start. Piece of s***!! I’m on vista Home premium x64, ATi Radeon 2600 PRO, 8gb ram and quad core 2.4GHz processor. Comes up with blank screen and error. bought dvd and it said it installed 1.66a patch automatically. tried rebooting. No large downloads. I have dial-up which is about 3-4kb/s.

    Thanks in advance.

    Comment by D3mon — June 27, 2008 @ 4:33 pm

  28. I got Core 2 duo 3.0, 8800GTS 2 GB corsair XMS. 320gb samsung. 60FPS solid
    running at 1440×900 2x AA. Vsynced to 60hz. the game does freeze after about 4 hours.
    and the sound skips sometimes at high revs(even after the patch). other than that it plays great.

    Comment by badman — July 1, 2008 @ 1:24 am

  29. I have AMD Sempron 2500+
    1.74 GHz 736 MB of RAM
    TDU will not run on my pc won’t it?

    Comment by Antisha — October 8, 2008 @ 10:00 am


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